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When TSR produced a second edition of AD&D, Ward instituted changes such as removing assassins and half-orcs from the game, explaining in Dragon #154 (February 1990) that "voiding the Angry Mother Syndrome has become a good, basic guideline for all of the designers and editors at TSR, Inc" Ward printed many upset readers' replies in Dragon #158.
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In 1989 he was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame. :19 Ward, with David Cook, Steve Winter, and Mike Breault, co-wrote the adventure scenario that was adapted into the game Pool of Radiance. :240 Ward wrote Greyhawk Adventures (1988), a hardcover volume that presented new rules for the Greyhawk setting. :14 Ward ran Kuntz's adventure "The Maze of Xaene" as the D&D tournament module at EastCon in 1983, although the module never saw print at TSR. :382 In the early 1980s, Ward and Rose Estes formed an education department at TSR, intended to sell classroom modules to teachers. :9 Ward co-authored Deities & Demigods (1980). :8 Ward designed Metamorphosis Alpha (1976), which was the first science-fantasy role-playing game, and published as TSR's fourth role-playing game. Rob Kuntz and Ward's Gods, Demi-Gods & Heroes (1976) expanded the original D&D game by introducing gods. :24 The Dungeons & Dragons character Drawmij was named after him "Drawmij" is simply "Jim Ward" spelled backwards. Ward was one of the players in Gary Gygax's early Greyhawk games as Gygax developed the Dungeons & Dragons game.